Tag Archive - Unity

March 2017 Showreel

5 March 2017 by , No Comments

A quick little showreel of some of the game design projects that I’ve been working on over my first year at the NFTS. A big thanks to my friends Adam and Thibault for editing the video and providing the music respectively. You two are amazing. Credits: Adam Amlak Comrie: Editor Thibault Chavanis: Composer Special Thanks: […]

Three Heroes at the PC gamer weekender!

25 February 2017 by , No Comments

Can’t believe I almost forgot to update the site with this news! So, all of us here at the NFTS got to visit the PC Gamer Weekender – and, what’s more, we actually got to exhibit our work there. It was a pretty scary experience to be sure, especially since we were just opposite the […]

Three Heroes

15 February 2017 by , No Comments

Not long to go now until we gear up to present our Moments of Consequence project at the PC Gamer Weekender event, so here’s a build of my project before then! Three Heroes is a narrative game developed at the NFTS over the course of roughly two months. The story focuses on Dylan and Terry, […]

Space Samurai Survival

12 July 2016 by , No Comments

I am exceptionally proud to be able to present my first completed game on the NFTS Games Design and Development MA, Space Samurai Survival! The rules of the game are simple. You’re a samurai, you’re in space, there’s an endless horde of robotic enemies coming at you, and you’ve got to best them all by […]