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Waking Amy – Indie Game Review (Alpha Build)

Space Samurai Survival models!

22 June 2016 by , No Comments

I think we’re making good progress with the app game right about now! Not only are the mechanics coming along quite nicely but now I’m in the process of redesigning some of the game’s enemies for the finished project. Not long ’til presentation time now. Fingers crossed that all turns out well! I love this […]

App Factory!

18 June 2016 by , No Comments

We’re into our second project here at the NFTS and I’m happy to be able to showcase some more of the progress that I’ve been making. Our goal is to make a short little app game for tablets or mobile devices and mine will be Space Samurai, an arcade-style action title about a samurai lady […]

Hugh Jackman: HughJackolypse review

22 May 2016 by , No Comments

Surprisingly, after eating up 90% of the screen time in Hugh Jackman: Hughs of Jackman Past, Hugh Jackman has very little to do with this movie beyond a rather token cameo that serves no purpose other than to ruin everyone’s efforts to try and sort some sort of continuity out in these movies. At this […]

Hello World!

13 April 2016 by , No Comments

We’ve been doing a lot of work on our first real NFTS project, Hello World, which is all about building a great big environment that the player can explore. We all design a carriage and contribute something to the overall project – and my jobs are building and animating the character and modelling the engine […]

Batman v Superman review

2 April 2016 by , No Comments

This movie was a real rollercoaster of a flick. For every rise to awesomeness, there was an awkward drop into awfulness. It goes up and down so much that the only thing I can really score it is a middle-of-the-road 5/10. Our story hook is quite decent enough. The flick takes place 18 months after […]

EXTERMINATE!

12 March 2016 by , No Comments

Well, this has been fun! Our Dalek-modelling project recently came to a close as we gear up for our first real module and I’m quite chuffed with the progress that’s been made. Things started off a bit big and blocky… … But then I managed to shave down the poly count a wee bit and […]

First Maya models!

13 February 2016 by , No Comments

So, life at the NFTS is going pretty fantastically so far. In fact, we’ve already started 3D modelling in Maya – and while it’s been a bit of a challenge, I’m quite proud of how my first models have turned out over the last week and a bit. Daleks are up next, or so I […]

Starting an MA Games Design and Development course

2 January 2016 by , No Comments

It dawns on me that I haven’t yet updated my site with the good news – so here goes: I have recently been accepted on the National Film and Television School’s MA Games Design and Development course and I could not be happier. I honestly didn’t know if I was going to get in. The […]

Bad Anime Sunday Special: Final Fantasy VII: Advent Children Complete

29 November 2015 by , No Comments

In which I come back for one last review.

Persona Q short review

17 November 2015 by , No Comments

Persona Q is a nice little crossover game between Persona 3 and 4 that I’ve been working on getting through for the better part of the year on and off now. It’s nothing that will set the world on fire anytime soon but, as a fan of the series, it was a cute little treat. […]